Name
Adrian A Zamora
About
(Nov 2015 – Present) Human Condition Safety – Fulltime inhouse
(Aug 2015 – Nov 2015) Floored – Contract inhouse
- Created various space and props from start to finish.
(Oct 2013 – July 2015) Gameloft NYC – Fulltime inhouse
- Spiderman Unlimited
- Cars: Fast as Lightning
(Nov 2012 – Oct 2013) Hangman Digital – Fulltime inhouse
- Amazon Maps. Won project bid for studio. Created style and workflow for other artists to create landmarks. Worked with offsite artists to create hundreds of landmarks.
(Mar 2010 – Present) Art Bully
- Digital Extremes – Unannounced project
- Digital Extremes – Star Trek
- Id Software – Rage
(Sep 2007 – Present) Liquid Development
- Red 5 Studios – Firefall
- Bioware – Mass Effect 3
- Id Software – Doom 4
- Gearbox Software – Borderlands 2
- Lightbox Interactive – Starhawk
- Bioware – Dragon Age 2
- SOE – Planetside Next 2
- MGS – Kinect Adventures
- Harmonix – Rockband 3
- Gearbox Software – Aliens: Colonial Marines
- Blue Omega – Damnation
(Apr 2009 – Jul 2009) Shadows in Darkness
- Created assets for several games
(Apr 2009 – Jul 2009) Electric Sheep Company
- Created assets for RIDEMAKERZ and StreamJam
(Oct 2005 – Dec 2008) Gaia Industries – Fulltime inhouse
- Create large portion of assets for several XBLA games
- StreetTrace:NYC
- Wing Commander Arena
- MLB Stickball